To anyone contemplating purchasing the game, I leave you with the disclaimer found on the game’s Steam store page: “INMOST is an intimate story of loss and hope that some may find upsetting. Explore a crumbling, nightmarish landscape, slice through enemies, and spring deadly traps in order to escape the evil that awaits. Uncover the story of an adventurous young girl, a stoic knight, and a man in search of answers. Overall, all the elements of the game come together in the end, much like its narrative, to provide players with a strong package. INMOST is an emotional and deeply atmospheric narrative-driven puzzle platformer. Speaking of which, the game’s audio and visual elements also worked well together in setting the tone of the game. As for the gameplay itself, the fun puzzles and collaboration with the story helped to bring the game to life. The game was a short experience with a powerful narrative with effects that can last so much longer. Furthermore, the soundtrack and voice overs of the game worked well, especially in combination with the graphics in order to set the mood and tone of the game. In fact, the game’s pixel art combined with the beautiful backgrounds and colours were one of the highlights of the game. Hidden Layer Games created INMOST and partnered with Chucklefish (who previously. Although I first found INMOST’s colour palette a bit bland as most things were covered in a blue or green hue, a few different hints of colour and the impact of the colours themselves made me forget about this. An indie game that strives to marry exploration platforming with deep.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |