![]() All in all, despite Mickey's pure focus on an extremely young audience, it proves to be far too slow-paced and uneven. Still, it's all pretty basic and the puzzles are mostly straightforward. There are times when you don't want to play a prank on Mickey because it has a negative effect on his progress. In other instances the puzzles are more difficult, and require trial and error. This allows Mickey to open the door and continue forward. Out comes the ghost, who spins around Mickey to frazzle him, but also ends up dropping a key that was in his hand. For example, when you collect your first star, you must play a prank on Mickey by clicking on the door. The main gameplay mechanic behind Magical Mirror has Mickey questing to collect stars, which in turn allow the player to play pranks on him. Of course, the game isn't entirely dull cut-scenes and one-dimensional gameplay. Anyone who has a child will know that, unless instantly gratified, their short attention spans will send them elsewhere. Not nearly as lively or entertaining as the actual cartoon, the cut-scenes prove to consistently be quite dull. Magical Mirror is cumbersome and tedious, even to children. The biggest problem with the game presents itself very early here. Uh-oh! That's right kid it's zany tomfoolery. Then soon after him a second Mickey walks through the door, sneaks up behind him, and kicks him in the pants. As Mickey passes through the door, he comes out on the other side of the room back where we started. Sure enough, it's as simple as that, and subsequently we see a real-time cut-scene unfold. It doesn't take much brainpower to muster up enough logic to move the pointer over to the door and click with the A-button. As if that wasn't simple enough, in this case a blinking hand points at one of the doors. Controlling the white glove on the screen with the left analog stick, gamers will find that the icon changes or highlights over objects Mickey can interact with. It's a point-and-click adventure, very much in the vein old PC titles like King's Quest or newer offerings such as LucasArts' Monkey Island, which appeared on the PlayStation 2 console. Quickly the gamer will realize he has absolutely no control over Mickey. So, after a short cut-scene Mickey finds himself in a room with three doors. ![]() ![]() There's really no rhyme, reason, or story to it, but it is extremely simplistic and aimed squarely at children, after all. As he chases a curious looking ghost into the mirror in his room, he discovers a totally surreal mansion. Gameplay Disney's Magical Mirror begins as our favorite mouse finds himself having an outer-body experience during an otherwise normal night of sleep.
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